Apartment 3906

Alone in the dark, and only a camera to aid you. What secrets will you uncover?

Apartment 3906 is a short, atmospheric, first-person horror game made for PC. The game aims to build tension without presenting and actual threat to the player, coaxing them into a feeling of insecurity and fright via atmosphere and sound design.

The player must explore an abandoned apartment for clues in order to uncover the gruesome story of what happened in Apartment 3906. Armed with only their trusted camera the player is plunged into dark and unsettling world.

My roles:

  • Game Design
  • Modelling
  • Texturing
  • Scripting
  • Story
  • Playtesting
  • Effects
  • Sound Design

About the visuals:

Lighting and Guiding:

“To streamline the development of the game we decided to base the events of the game on the plot points of a story I wrote early in the process. This made it possible for us to tell a story without using traditional forms of story telling like text or dialogue.”

Gameplay:

Particle effects and variation:

Full playtrough:

About the game

  • Made in Unity
  • Modeled with Blender
  • Textured with Substance Painter
  • Type of project: School project
  • Group members: 2
  • Time spent on project: 2 weeks